After many long years, Gazebo has finally been ported to Windows. Communication between Windows, Linux, and Mac is also supported. The video below demonstrates Gazebo running in Windows on a virtual machine. An instance of gzclient running on the Linux host machine then connects to the Window's server. Objects can be inserted, moved, and deleted on either machine.
Three new packages for simulating Darwin have been released. The following is a post to ros-users from Philippe Capdepuy.
We just published 3 packages for simulating the Darwin OP robot on Gazebo (or to use with the real robot but with some extra work):
They have been tested on both Hydro and Indigo, but they probably work for other distributions.
We also provide a user-friendly Python API with walking capabilities.
A quick tutorial and demo can be found here:
Credits also go to Taegoo Kim and Bharadwaj Ramesh for the meshes and original URDF on which this work was based.
We are proud to announce the release of Gazebo 5.0.0. This is our first major release with C++11 support. All subsequent releases of Gazebo will use C++11. Developers who wish to compile Gazebo must have GCC version 4.8 or greater. In order to make the transition easy we will support Gazebo4 until Ubuntu Precise reaches end-of-life in April of 2017.
Gazebo5 ships with numerous bug fixes and new features, a few of which are listed above. Thank you to all the contributors who have helped improve Gazebo. We hope you enjoy this new release,
OSRF Development Team
The next major release of Gazebo is rapibly approaching. On January 26th, Gazebo 5.0.0 will be available. This new version offers many bug fixes and new features.
This post highlights a major improvment to the building editor, a graphical interface for creating indoor environments. Accessible via the Edit->Building Editor menu, this graphical interface provides the following new features: